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Movement analysis preview
Colab Sports

Colab Sports

Brand Components Lab · Internal preview

Component surfaces for movement, proof, and product paths.

A working lab for production patterns and experimental surfaces. Approved patterns graduate to the brand guide; exploratory variants stay here until they earn that status.

LABLoop guided forceMotion StackLoop DropPerformance BrandTeam stories
ScopeComponents
SourcePerformance pages
StatusExperimental lab
Route/brandcomponents
Approved production patterns are defined in the official brand guide. Everything marked Lab remains experimental.

Contents

LOOP GUIDED MOVEMENT FORCE

A Loop is years of expertise shared with you.

EdDdegreeMaster'sdegree13NCAA titles80+NCAA champs300+SEC champsAAAll-Americans40+Olympians32Olympic medals
Loop

Art

Gear makes the moment memorable

Motion, timing, and tone give each Loop a shape people can remember without locking it to one sport.

Science

The Filmroom keeps the loop honest

Evidence, thresholds, and repeatable checks turn source material into decisions that can be tested again.

Tech

Chat carries the conversation

Performance, analysis, coaching chat, products, and session state stay connected so the next prompt starts with usable memory.

Design

a Coach makes the next action clear

Loop turns the inputs into a simple path: see the source, understand the tradeoff, choose the next action.

CONVERSATIONAL MOTION CAPTURE | LAB

Coach from the source clip.

HERO does not manufacture a second video. The assistant keeps the authorized source clip in the media card and returns the central coaching insight, supporting evidence, and one concise cue beside it.

SOURCE

Keep the uploaded clip

The authorized source is the only video in the result.

EVIDENCE

Read cited moments

Vision and pose timing support the assistant analysis.

INSIGHT

Select the central insight

The assistant identifies the most useful supported correction.

CUE

Return one next action

The cue appears in the result card, not on a title slide.

Example not published

HERO is source-media analysis, not a standalone rendered video. Its old derivative example has been withdrawn while the gallery adds the verified source-and-result-card format.

CONVERSATIONAL MOTION CAPTURE | LAB

Accumulate the athlete’s real positions.

RVRB works like StroMotion: five evidence-selected, real-color athlete cutouts accumulate on one registered source frame in temporal order.

SOURCE

Use one source clip

RVRB never asks for a comparison clip.

SELECT

Choose five real positions

Pose changes select distinct source timestamps.

REGISTER

Align the background

Each cutout must pass source-frame registration checks.

ACCUMULATE

Build the sequence

Positions remain visible until the complete StroMotion frame.

CONVERSATIONAL MOTION CAPTURE | LAB

Build the four-part Brand motion package.

TRACE returns four distinct Brand Filmroom renders—LINE, SPEED, DRIVE, and CONTROL—using the production 6DoF spatial-insert pipeline and four evidence-selected source moments.

LINE

Open the line phase

The first spatial render uses the LINE source moment.

SPEED

Open the speed phase

The second render uses the SPEED source moment.

DRIVE

Open the drive phase

The third render uses the DRIVE source moment.

CONTROL

Open the control phase

The fourth render completes the Brand package.

Example not published

The old tracked-path TRACE clip has been withdrawn. A public example returns only after all four production Brand package renders pass provenance validation.

CONVERSATIONAL MOTION CAPTURE | LAB

Turn four real transitions into one coaching sequence.

ECHO plays the source footage, then shows four pose-transition-selected echoes in temporal order with one focused cue over footage.

SOURCE

Watch the complete action

The source footage establishes the movement.

SELECT

Find pose transitions

Four representative frames come from motion evidence.

ECHO

Repeat in temporal order

The selected source moments appear as clean echoes, not a smear.

CUE

Focus the next rep

One supported cue remains over footage.

CONVERSATIONAL MOTION CAPTURE | LAB

Compare two genuine clips in sync.

MIRROR synchronizes two distinct source clips side by side and uses time-bounded skeleton or joint-delta overlays. Similarity appears only when alignment, camera compatibility, and confidence support it.

TWO SOURCES

Use distinct clips

Both sides retain their own source provenance.

ALIGN

Synchronize the action

Temporal alignment is derived from matching phases.

COMPARE

Show supported deltas

Skeleton and joint differences remain time-bounded.

QUALIFY

Respect camera limits

Unmatched views stay explicitly qualitative.

Example not published

BOUNCE is source-media analysis, not a standalone result video. Its old derivative example has been withdrawn while the gallery adds the verified source-and-metrics-card format.

CONVERSATIONAL MOTION CAPTURE | LAB

Return the supported movement result.

BOUNCE does not create a result video. The assistant keeps the authorized source clip and returns supported movement metrics, confidence, the next action, and calibration limits in the result card.

SOURCE

Keep the uploaded clip

The source remains the only video in the result.

MEASURE

Derive observable evidence

Vision and pose timing support only visible movement results.

RESULT

Show the primary outcome

The assistant card identifies the best-supported result.

CALIBRATE

State confidence and limits

The next action and caveat remain explicit in chat.

CONVERSATIONAL MOTION CAPTURE | LAB

Keep exactly four source stills.

Motion is a four-frame rail inside the same 16:9 media shell: LINE, SPEED, DRIVE, and CONTROL. It does not create an MP4.

LINE

Keep the line frame

A semantically selected still from the source.

SPEED

Keep the speed frame

A source frame selected from motion timing.

DRIVE

Keep the drive frame

A source frame tied to the drive evidence.

CONTROL

Keep the control frame

The fourth source still completes the rail.

LINE source frame at 0.083 seconds in the forward swimming start.
LINE
SPEED source frame at 3.750 seconds in the forward swimming start.
SPEED
DRIVE source frame at 4.750 seconds in the forward swimming start.
DRIVE
CONTROL source frame at 5.333 seconds in the forward swimming start.
CONTROL

Example not published

SPATIAL remains unpublished until registered pose, depth, and focus-region provenance pass validation.

CONVERSATIONAL MOTION CAPTURE | LAB

Move through registered spatial evidence.

SPATIAL is a footage-first DepthFlow render built from registered pose layers and real focus regions. It is never an animated tile board.

FOOTAGE

Begin with the source

The athlete footage remains the visual canvas.

REGISTER

Align pose and depth

Layers must resolve to registered source evidence.

FOCUS

Guide real regions

Camera emphasis follows persisted focus regions.

VALIDATE

Publish only when supported

Missing depth or registration evidence withholds the example.

Performance systems

All performance systems in one Lab surface.

A review surface for sorting what works: reusable cards, colorful explainers, Blocks, Stacks, Concept cards, and sport-page patterns.

Color explainers

Colorful explainer panels

HERO

Build a Hero's Journey

Turn a 6 second HERO clip into a sports science analysis, 3 coach cues, and a clear path to improvement.

Loop∞Coaching analysisTechnique
KIT

Kit recipe path

Marketing kit recipes collect gear by purpose: wearable, sport gear, nutrition, recovery, and motor learning.

WearableGearNutritionRecovery
BOUNCE

Bounce into technique

BOUNCE reads a sport-specific clip across four signals, analyzes form, and saves to your LAB.

PositionVelocityAccelerationBounce
STACKS

Product stack checkout

Brand-created product stacks can publish fixed-price bundles into a shareable athlete checkout path.

ProductsFixed priceCheckoutSignal
Inside the lab

Calendar, Filmroom, and Loop

CALENDAR

Plan the week in minutes

Make the week visible, then adjust the work before fatigue writes the plan for you.

FILMROOM

Organize feedback clips

Keep angles, notes, and overlays close to the athlete so feedback stays teachable.

SMART Loop

Coach with an assistant

Ask in context. Turn notes, load, and coach intent into the next useful session.

Academy

Publish GOAT workflows through your Academy.

Campus

Launch a branded Academy identity

Build the place first: sport, story, roster, pricing, and the people who make it worth joining.

Identity
Sport: TennisPricing
RosterMembershipSmart Loop∞
Studio

Collect dual-angle submissions

Capture close before wide: front, side, and the movement proof a coach can teach from.

Front view
Side view
GOAT uploadsDual-angleECHO packages
Library

Approve coach content before it ships

Keep judgment human. Review the coach work, then publish only what earns the academy name.

Coach submission
Submitted
Playbook edits
Needs edits
Smart Loop∞ offer
Approved
ReviewApprovePublish

Memberships

Memberships for athletes, coaches, and teams.

Loop∞

Personal progress, every session

Training, testing, and film stay close to the goal, so progress has a visible trail.

TrainingTestingPersonalized Coach
Academy

Coaching with clarity

Calendar, conversation, and video feedback stay in one loop the coach can trust.

Training CalendarJune
MTWTFSS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
CalendarSmart Loop∞Mirror
Team

Align the whole program

Give athletes, coaches, families, and partners one clear view of the work.

Team athlete readiness dashboard
L∞P

Build one useful L∞P

Plan, gear, and next action stay close enough for the coach to see what matters.

Smart Loop∞GearAdd-ons
Bounce

See the rep from every angle

Close before wide: capture the movement, find the tension, and give the cue now.

CaptureDiscoverMirror
ECHO

Make technique visible

Place reference beside repetition so the athlete sees the change, not a slogan.

Clip
Compare
Repeat
Biomechanics

Read the moving athlete

Start with the clip. Let size, force, and reference sharpen one honest correction.

Body profile

Movement read

Size-force context

Gear setup

Kit + tools

Only what helps

ReadCueEquip
Motor Learning

One clip. One change.

Skill survives when repetition has proof, rhythm, and a cue the athlete can feel.

Reference
Compare
Repeat
Physiology

Plan from readiness

Recovery, sleep, and strain speak first so effort does not get mistaken for progress.

Recovery

87

Sleep

8.2h

Strain

14.1

ReadinessPerformance
Gear

Gear that earns its place

Tools sit with body, plan, and venue because objects matter when they help the work.

WHOOPOURAGarminHume
LockerBrand Community
LAB

How the LAB works

Wearables + readinessSessions + RPEECHO + TRACEÆON + Muse
Confidence-weighted
Load

Physiology + session

Readiness, sleep, wearable strain, and RPE show what the athlete can absorb now.

Adapt

Motor learning

Skill practice, ECHO review, TRACE completion, and testing show whether training is sticking.

Bounce

Biomechanics

Position, velocity, VBT, and ÆON evidence show how force is expressed.

Loop

Score + confidence → next action

LAB weights available evidence, shows a range when confidence is limited, and guides the next session.

SMART Loop∞

How Smart Loop works

TrainingWearablesAvailabilityGOATexpla
Contextual

Intent-aware chat

Transparent

Reasoned updates

Adaptive

Schedule fit

Unified

One loop

LAB

LAB session structure

LoadQualityRecoveryElasticity

Block 1

Pre-session activation

Block 2

Discipline main set

Block 3

Transition drill

Block 4

Recovery + mobility

Analysis

Post-workout analysis

SplitsPower zonesHR responseReadiness delta
Precision

Split analysis

Zones

Zone distribution

Readiness

Recovery response

Adaptive

Readiness delta

Wearables

Wearables inside LAB

Measured device and companion signals add context to Load, Adapt, and Bounce without fabricating missing data.

Measured inputs
Load input

WHOOP

RecoverySleepStrain
Load input

Oura

ReadinessHRVSleep
Load input

Garmin

WorkoutsTraining loadWellness
Load input

Apple Health

Resting HRActivitySleep
Adapt input

Muse

MindfulnessSignal qualitySession context
Bounce input

ÆON

Movement efficiencyMotion qualityBiomechanics
GOAT

How GOAT targets work

SportEvent specificPersonal profileRecent metrics
Calibrated

Sport + event baselines

Personalized

Profile-aware targets

Actionable

SMART-ready scaffolding

Adaptive

Auto scoring

Hero / Kit / Blocks / Stacks

Top-level performance surfaces

These are the broad buckets that were not all represented as reusable cards yet.

Cue source

HERO

A saved ECHO source can become the HERO coaching moment: cue, audio, and next action.

Gear path

Kit

MarketingKitSection recipes package wearables, sport gear, nutrition, recovery, and motor learning tools.

Training layer

Blocks

Support workloads keep activation, recovery, prehab, and supplemental work attached to the main plan.

Checkout + signal

Stacks

Stacks connect product bundles, readiness context, wearable inputs, and hosted checkout paths.

Platform

App stack

Calendar, Filmroom, Smart Loop, and session history sit together so review does not detach from planning.

Publish

Academy stack

Academies collect submissions, approve content, and package coach knowledge into a member experience.

Blocks + Stacks

Blocks and supplemental stack candidates

Pulled from the /mocap_ECHO patterns so the Lab page can review the whole support-workload story.

Stacks

Physiology

Readiness and adaptation decide how hard the stack can speak.

Stacks

Calendar

The work lands on the week athletes actually live.

Stacks

Wearables

Device data keeps invisible stress in view before the next prescription.

Stacks

Loop

Loop connects the plan, feedback, gear, and next useful action.

Stacks

Motor Learning

Cue, repeat, compare, retain. Skill becomes durable.

Stacks

Mirror

Side-by-side review shows the gap without another speech.

Supplement

Movement

Mobility and mechanics support the main sport without stealing the session.

Supplement

Recovery

Small recovery choices protect the larger arc.

Supplement

Activation

Prep the body before the important work arrives.

Supplement

Strength

Force and control sit underneath the skill.

Concept

Concept explainer card candidates

Pulled from /performance_concept so the design, science, play, assistant, and gear language can be judged beside Lab.

Purpose

Useful form

Strip the system until every feature earns its keep.

Feeling

Art

Motion, gratitude, ache, and lift make training memorable.

Evidence

Science

Plain evidence for load, adaptation, recovery, and the next decision.

Explore

Play

Try, remix, compare, and learn without turning sport into homework.

Systems

Design

Programs, gear, memberships, and content behave like one instrument.

Loop∞

Assistant

Smart Loop turns context into prompts, plans, summaries, and useful truth.

Objects

Gear

Objects earn their place by helping the athlete perform.

Network

Owned nodes

Teams, academies, brands, and coaches keep their own center of gravity.

Access

Memberships

Access is built around how athletes train, belong, and return.

Sports pages

Sport-page bento candidates

A broad sample from swimming, tennis, triathlon, and the newer sport topic page pattern.

Swimming

Customizable Workouts

Write the set for the lane in front of you: pace, stroke, gear, and the cue that matters.

Swimming

Training Blocks

Make the season visible, from base to taper, so each stroke group knows the work.

Swimming

Technique Awareness

Put tempo, stroke count, underwater distance, and video in one coachable frame.

Swimming

Personalized Readiness

Read sleep, wellness, and RPE before the main set asks for more than the body has.

Tennis

Serve +1 Plans

Script opening plays, target zones, and next shot timing for every serve set.

Tennis

Return Pressure

Build aggressive return goals with deep targets and second serve attacks.

Tennis

Rally Control

Track depth, height, and change of direction windows across drills.

Tennis

Net Transition

Cue approach timing, split step rhythm, and closing patterns.

Tennis

Doubles Signals

Share poach calls, formations, and serve order notes with partners.

Tennis

Recovery Map

Blend recovery work, mobility, and travel planning for match weeks.

Triathlon

ECHO stacks

Bundle swim-bike-run clips with cues and transition reminders before each leg.

Triathlon

Smart Loop L∞Ps

Link discipline chats with testing and training data so adjustments keep the race build intact.

Triathlon

Personalization

Dial defaults per athlete: equipment, thresholds, warmups, and stroke focus.

Triathlon

Periodization

Macro and meso cycles tune swim-bike-run with safeguards around ramp rates.

Baseball

Throwing Sequence

Make arm path, hip timing, and recovery workload visible across the week.

Basketball

Court Load

Pair burst work, jump volume, and recovery cues before game-day legs disappear.

Cycling

Endurance Stack

Fuel, cadence, recovery, and power stay attached to the long build.

Golf

Rotational Power

Hip-shoulder timing, setup, and speed windows become coachable instead of guessed.

Soccer

Match Speed

High-speed running, change of direction, and touch quality sit in one loop.

Movement

Movement Quality

Mobility, stability, and return-to-play cues support the primary sport.

Nutrition

Fuel Timing

Fuel, hydration, and recovery products match the demand of the day.

Wellness

Wellness Baseline

Sleep, stress, readiness, and habit signals keep the plan human.

MIRROR COMPARISON

Two clips. One visible gap.

SYNC
REFERENCEGOAT modelSynchronized phaseATHLETECurrent repSame questionMOTION SYNCSYNCREADYCOACH CUEHold hip line through drive.NEXT ACTIONRetest the same phase.
MIRROR

Compare the model. Sync the rep.

Two clips. One cue.

Reference

Two clips, one question

Compare

Motion-aware sync

Review

The useful phase

Next action

Retest the same phase.

HERO VISION CUES

AI VISIONACADEMY CUEHold the toss longer.One cue. One drill. One success metric.HERORESPONSE12345678AUDIO CUESay the fix.CUE METADATAKeep the next step.ACCESSLoop or academy.
REP · CUE · IMPACT

Skill under repetition.

Source

Uploaded clip

Cue

Coach standard

Proof

Success metric

Membership gated

The cue stays with the source.

KIT ASSEMBLY PATH

AI sizing. Team gear. Sponsor path.

AI SIZINGFAMILYTEAM GEARSPONSORSponsoredTEAM CHECKOUTBest gear readyREADYFAMILY PATH
KITS

AI sizing for families, athletes, and teams.

Sizing

AI fit

Access

Free memberships

Gear

Team training gear

Sponsor

Brand-backed teams

ACADEMY STACK

Sport-specific membership. Loop outputs. Gear.

Academy Stackmembership + Loop + gearSPORTMembershipLOOP OUTPUTSChat + HEROCALENDARTraining planGEARToolsSport membership + Loop outputs + gear
ACADEMY STACKS

Academy membership built on the Loop.

Sport

Specific membership

Loop

Training outputs

Gear

Tools to pursue it

Specificity

The Loop learns the sport and goal.

COURSE BLOCK

One course. One flaw. One goal.

Course Block1X PURCHASE + GEARFLAWFixGOALChaseGEARToolsPRACTICEApplyNEXT SESSIONBuy once. Work the fix.
BLOCKS

One-time course for one specific pursuit.

Fix a flaw or chase a goal.

Flaw

Specific fix

Start from one visible limiter.

Goal

Clear pursuit

Name the outcome before the work begins.

Gear

Tools to pursue it

Attach the equipment that helps the course land.

Practice

Apply the lesson

Return to the next rep with one job.

Next session

The purchase tells the next action.

Course and gear stay together.

Commerce component 01

Loop Drop product launch surface.

A drop-focused component for product launches, limited runs, and seasonal pushes. The product image leads, the copy names the athlete ritual, and the media panel keeps the drop attached to a training moment.

Loop Drop

Launch the product inside the athlete's next session. Use the drop surface when a product needs a launch moment, a clear buying ritual, and a visible connection to warmup, main set, recovery, or travel.

Performance nutrition product on a clean product background

Benefits

Drop-ready headline
Product image lead
Session-specific ritual
Short benefit scan
Source-grounded claims
Catalog image driven
Shop now
Swimmer leaving the blocks during a start

Launch the product inside the athlete's next session.

Commerce component 02

Performance Brand sport-story surface.

A brand-positioning component for sport pages, category rails, and product-story pages. The large performance image carries the athlete context while the product rail keeps the shopping action close and specific.

Swimmer leaving the blocks during a start

Position the brand where performance gets explained.

Performance Brand

Position the brand where performance gets explained. Use the performance brand surface on sport, category, and product-story pages when the brand needs to feel useful inside the athlete's training context.

Performance nutrition product on a clean product background

Benefits

Sport-context framing
Performance-first media
Category-aware copy
Brand proof without hype
Admin-editable fields
View product

Commerce component 03

deBoer 6DoF product brand component.

A product-brand surface for the Caeleb Dressel SPEED 1.0 concept still, rendered from the same payload shape created in /app/admin.

Generated concept still of a deBoer Caeleb Dressel SPEED 1.0 race suit for a 6DoF product component.
6DoF StillPoster preview

Motion

Asset ready

Frame

Product proof

Source

Uploaded still

deBoer logoConcept kit partner
Spatial product

Caeleb Dressel SPEED 1.0

Product proof that can move into the athlete's session.

The generated still is treated as an admin-created brand component asset: product image, motion state, fit context, and academy routing stay visible with or without a finished MP4 render.

Generated still stored in public/images/brandcomponents
deBoer logo stays as a DOM/image asset
Ready for the 6DoF Still Motion render path
Copy and CTA come from the Product Brand Components sheet

Academy kit 01

Colab Sports Swimming Academy x deBoer full kit.

The swim academy kit now uses the same live product grid as the kit pages, with deBoer race-week fallbacks when storefront data is unavailable.

Academy kit 02

Colab Sports Triathlon Academy x deBoer full kit.

The triathlon academy kit shares the same academy card, HERO card, and six-product merchandising layout as the current loop kit surface.

Sports kit 03

Swimming sports kit.

A sport-specific merchandising surface for swim gear, wearables, recovery, nutrition, lifestyle, and movement products.

Brand kit 04

deBoer brand kit.

A brand-specific kit locks the product rail to deBoer first, then falls back to deBoer preview products for reliable component review.

Wellness kit 05

Wearable wellness kit.

A wellness kit driven by athlete wearable signals: readiness, HRV, sleep, breathwork, recovery, and daily fueling.

Performance kit 06

Vitruve team performance kit.

A team integration kit for Vitruve-style velocity testing, roster readiness, training load, recovery, and product recommendations.

Teams

Let the team voice carry the proof.

Planet Swim Aquatics outdoor competition pool
Team voice · Planet Swim
JAX50 proved that elite performance and grassroots community are complementary — it's where magic happens.

Gus Calado

Founder, Planet Swim / JAX50

Explore teams